Night 9 – you guys made it to the Elf lands, and discovered a Lich. Then the Lich for reasons unknown declined to murderate you all, and left, laughing.
Night 10 – The Elimination of the Main Orc Camp was largely accomplished by a) killing one of the Orc Warchiefs, then b) setting a character on fire (Murder), and walking her through the camp, setting tents and orcs on fire. A number of magical items were found, including a Gem of Brightness, a Doss Lute, Gauntlets of Ogre Power, Boots of Striding and Springing, and a Scimitar of Vengeance (CURSED!).
Next time, there’s a tower full of about 40 orcs that needs to be cleaned out, and one WarChief keeping them in place.